Ranking Mythic raiders with metrics that actually matter.
- Deaths
- How often you die on prog — fewer deaths per pull ranks higher.
- Damage
- DPS in the scored window — higher ranks better.
- Avoidance
- Avoidable damage taken — taking less ranks higher.
- Overall
- Weighted blend of all three — the overall progression score.
Vaelgor & EzzorakⓘHow Vaelgor & Ezzorak is scored
Each metric is a percentile rank within the selected pool — best value = 100. Equal death rates rank by prog pulls (more = better); equal avoidance rates by qualifying pulls. Exact ties share their best placement. The Overall score is a weighted blend of the three, then itself re-ranked into a percentile.
- Weights
- Survival 57% · Damage 43% (avoidance not scored here — renormalized)
- Eligibility
- Ranked players need ≥ 5 prog pulls and ≥ 5 qualifying pulls. Below either floor, unranked.
- Death cap (truncation)
- Each pull's scoring window ends at the 3rd raid death; everything after is ignored for all metrics. Pulls under 10s are dropped.
- Deaths
- Counted deaths ÷ prog pulls (lower is better). Deaths to wipe mechanics are excluded from this metric (they still count toward truncation):
None configured.
- Avoidance
- Not scored on this boss — it has no meaningful dodgeable damage. The aggregate uses damage + survival only.
Universe: public-logging US guilds that cleared the tier (a Mythic Midnight Falls kill), progression pulls only, each window closing at the guild's first kill. Some guilds private-log and are not represented. Config v2.
How Vaelgor & Ezzorak is scored
Each metric is a percentile rank within the selected pool — best value = 100. Equal death rates rank by prog pulls (more = better); equal avoidance rates by qualifying pulls. Exact ties share their best placement. The Overall score is a weighted blend of the three, then itself re-ranked into a percentile.
- Weights
- Survival 57% · Damage 43% (avoidance not scored here — renormalized)
- Eligibility
- Ranked players need ≥ 5 prog pulls and ≥ 5 qualifying pulls. Below either floor, unranked.
- Death cap (truncation)
- Each pull's scoring window ends at the 3rd raid death; everything after is ignored for all metrics. Pulls under 10s are dropped.
- Deaths
- Counted deaths ÷ prog pulls (lower is better). Deaths to wipe mechanics are excluded from this metric (they still count toward truncation):
None configured.
- Avoidance
- Not scored on this boss — it has no meaningful dodgeable damage. The aggregate uses damage + survival only.
Universe: public-logging US guilds that cleared the tier (a Mythic Midnight Falls kill), progression pulls only, each window closing at the guild's first kill. Some guilds private-log and are not represented. Config v2.
| # | Character | Guild | Deaths | Deaths / pull | Prog pulls | Percentile |
|---|---|---|---|---|---|---|
| 1 | Bound To Fail | 0 | 0.00 | 40 | 100 | |
| 2 | Going In Dryer | 0 | 0.00 | 25 | 99 | |
| 3 | DMG | 0 | 0.00 | 23 | 99 | |
| 4 | Gray Parses Only | 0 | 0.00 | 23 | 99 | |
| 5 | DMG | 0 | 0.00 | 23 | 99 | |
| 6 | Eboncrest | 0 | 0.00 | 22 | 99 | |
| 7 | Hollow Purple | 0 | 0.00 | 21 | 99 | |
| 8 | ohno | 0 | 0.00 | 21 | 99 | |
| 9 | ohno | 0 | 0.00 | 20 | 99 | |
| 10 | Odyssey | 0 | 0.00 | 20 | 99 |
Lightblinded VanguardⓘHow Lightblinded Vanguard is scored
Each metric is a percentile rank within the selected pool — best value = 100. Equal death rates rank by prog pulls (more = better); equal avoidance rates by qualifying pulls. Exact ties share their best placement. The Overall score is a weighted blend of the three, then itself re-ranked into a percentile.
- Weights
- Survival 40% · Damage 30% · Avoidance 30%
- Eligibility
- Ranked players need ≥ 15 prog pulls and ≥ 5 qualifying pulls. Below either floor, unranked.
- Death cap (truncation)
- Each pull's scoring window ends at the 3rd raid death; everything after is ignored for all metrics. Pulls under 10s are dropped.
- Deaths
- Counted deaths ÷ prog pulls (lower is better). Deaths to wipe mechanics are excluded from this metric (they still count toward truncation):
- Blinding Light — boss variant; no sampled deaths yet — protective
- Executed — Execution Sentence (1249024) deliberately NOT excluded
- Avoidance
- Avoidable damage taken per second, measured from pull start. A pull qualifies only if it reaches the marker and you were alive there. Avoidable abilities:
- Avenger's Shield
- Trampled
Universe: public-logging US guilds that cleared the tier (a Mythic Midnight Falls kill), progression pulls only, each window closing at the guild's first kill. Some guilds private-log and are not represented. Config v2.
How Lightblinded Vanguard is scored
Each metric is a percentile rank within the selected pool — best value = 100. Equal death rates rank by prog pulls (more = better); equal avoidance rates by qualifying pulls. Exact ties share their best placement. The Overall score is a weighted blend of the three, then itself re-ranked into a percentile.
- Weights
- Survival 40% · Damage 30% · Avoidance 30%
- Eligibility
- Ranked players need ≥ 15 prog pulls and ≥ 5 qualifying pulls. Below either floor, unranked.
- Death cap (truncation)
- Each pull's scoring window ends at the 3rd raid death; everything after is ignored for all metrics. Pulls under 10s are dropped.
- Deaths
- Counted deaths ÷ prog pulls (lower is better). Deaths to wipe mechanics are excluded from this metric (they still count toward truncation):
- Blinding Light — boss variant; no sampled deaths yet — protective
- Executed — Execution Sentence (1249024) deliberately NOT excluded
- Avoidance
- Avoidable damage taken per second, measured from pull start. A pull qualifies only if it reaches the marker and you were alive there. Avoidable abilities:
- Avenger's Shield
- Trampled
Universe: public-logging US guilds that cleared the tier (a Mythic Midnight Falls kill), progression pulls only, each window closing at the guild's first kill. Some guilds private-log and are not represented. Config v2.
| # | Character | Guild | Deaths | Deaths / pull | Prog pulls | Percentile |
|---|---|---|---|---|---|---|
| 1 | Cope | 0 | 0.00 | 77 | 100 | |
| 2 | Room Forty | 0 | 0.00 | 74 | 99 | |
| 3 | Trivial | 0 | 0.00 | 65 | 99 | |
| 4 | Bound To Fail | 0 | 0.00 | 54 | 99 | |
| 5 | Wing It | 0 | 0.00 | 51 | 99 | |
| 6 | Parallax Gaming | 0 | 0.00 | 50 | 99 | |
| 7 | CV | 0 | 0.00 | 42 | 99 | |
| 8 | Odyssey | 0 | 0.00 | 41 | 99 | |
| 9 | Vindicatum | 0 | 0.00 | 39 | 99 | |
| 10 | CALM DOWN | 0 | 0.00 | 37 | 99 |
Crown of the CosmosⓘHow Crown of the Cosmos is scored
Each metric is a percentile rank within the selected pool — best value = 100. Equal death rates rank by prog pulls (more = better); equal avoidance rates by qualifying pulls. Exact ties share their best placement. The Overall score is a weighted blend of the three, then itself re-ranked into a percentile.
- Weights
- Survival 40% · Damage 30% · Avoidance 30%
- Eligibility
- Ranked players need ≥ 25 prog pulls and ≥ 5 qualifying pulls. Below either floor, unranked.
- Death cap (truncation)
- Each pull's scoring window ends at the 3rd raid death; everything after is ignored for all metrics. Pulls under 10s are dropped.
- Deaths
- Counted deaths ÷ prog pulls (lower is better). Deaths to wipe mechanics are excluded from this metric (they still count toward truncation):
- Bursting Emptiness
- Melee — generic melee id on this boss (Midnight Falls uses a boss-specific one)
- Avoidance
- Avoidable damage taken per second, measured from pull start. A pull qualifies only if it reaches the marker and you were alive there. Avoidable abilities:
- Corrupting Essence
- Orbiting Matter
- Ravenous Abyss
- Singularity Eruption
- Void Remnants
Universe: public-logging US guilds that cleared the tier (a Mythic Midnight Falls kill), progression pulls only, each window closing at the guild's first kill. Some guilds private-log and are not represented. Config v2.
How Crown of the Cosmos is scored
Each metric is a percentile rank within the selected pool — best value = 100. Equal death rates rank by prog pulls (more = better); equal avoidance rates by qualifying pulls. Exact ties share their best placement. The Overall score is a weighted blend of the three, then itself re-ranked into a percentile.
- Weights
- Survival 40% · Damage 30% · Avoidance 30%
- Eligibility
- Ranked players need ≥ 25 prog pulls and ≥ 5 qualifying pulls. Below either floor, unranked.
- Death cap (truncation)
- Each pull's scoring window ends at the 3rd raid death; everything after is ignored for all metrics. Pulls under 10s are dropped.
- Deaths
- Counted deaths ÷ prog pulls (lower is better). Deaths to wipe mechanics are excluded from this metric (they still count toward truncation):
- Bursting Emptiness
- Melee — generic melee id on this boss (Midnight Falls uses a boss-specific one)
- Avoidance
- Avoidable damage taken per second, measured from pull start. A pull qualifies only if it reaches the marker and you were alive there. Avoidable abilities:
- Corrupting Essence
- Orbiting Matter
- Ravenous Abyss
- Singularity Eruption
- Void Remnants
Universe: public-logging US guilds that cleared the tier (a Mythic Midnight Falls kill), progression pulls only, each window closing at the guild's first kill. Some guilds private-log and are not represented. Config v2.
| # | Character | Guild | Deaths | Deaths / pull | Prog pulls | Percentile |
|---|---|---|---|---|---|---|
| 1 | Gray Parses Only | 0 | 0.00 | 126 | 100 | |
| 2 | Dead On My Screen | 0 | 0.00 | 100 | 99 | |
| 3 | Nurfed | 0 | 0.00 | 65 | 99 | |
| 4 | Infinity | 0 | 0.00 | 50 | 99 | |
| 5 | velocity | 0 | 0.00 | 35 | 99 | |
| 6 | slurp | 0 | 0.00 | 34 | 99 | |
| 7 | The Early Shift | 0 | 0.00 | 32 | 99 | |
| 8 | Dead On My Screen | 0 | 0.00 | 28 | 99 | |
| 9 | Envelop | 0 | 0.00 | 26 | 99 | |
| 10 | CALM DOWN | 0 | 0.00 | 26 | 99 |
Belo'ren, Child of Al'arⓘHow Belo'ren, Child of Al'ar is scored
Each metric is a percentile rank within the selected pool — best value = 100. Equal death rates rank by prog pulls (more = better); equal avoidance rates by qualifying pulls. Exact ties share their best placement. The Overall score is a weighted blend of the three, then itself re-ranked into a percentile.
- Weights
- Survival 40% · Damage 30% · Avoidance 30%
- Eligibility
- Ranked players need ≥ 30 prog pulls and ≥ 5 qualifying pulls. Below either floor, unranked.
- Death cap (truncation)
- Each pull's scoring window ends at the 2nd raid death; everything after is ignored for all metrics. Pulls under 10s are dropped.
- Deaths
- Counted deaths ÷ prog pulls (lower is better). Deaths to wipe mechanics are excluded from this metric (they still count toward truncation):
- Erupting Light Echo
- Erupting Void Echo — Void twin of 1262736
- Light Dive
- Light Eruption
- Light Quill
- Rebirth — boss phoenix mechanic, not the druid spell
- Void Dive — twin of 1241291
- Void Eruption — twin of 1243852
- Void Quill — twin of 1242093
- Avoidance
- Avoidable damage taken per second, measured from pull start. A pull qualifies only if it reaches the marker and you were alive there. Avoidable abilities:
- Voidlight Rupture
Universe: public-logging US guilds that cleared the tier (a Mythic Midnight Falls kill), progression pulls only, each window closing at the guild's first kill. Some guilds private-log and are not represented. Config v2.
How Belo'ren, Child of Al'ar is scored
Each metric is a percentile rank within the selected pool — best value = 100. Equal death rates rank by prog pulls (more = better); equal avoidance rates by qualifying pulls. Exact ties share their best placement. The Overall score is a weighted blend of the three, then itself re-ranked into a percentile.
- Weights
- Survival 40% · Damage 30% · Avoidance 30%
- Eligibility
- Ranked players need ≥ 30 prog pulls and ≥ 5 qualifying pulls. Below either floor, unranked.
- Death cap (truncation)
- Each pull's scoring window ends at the 2nd raid death; everything after is ignored for all metrics. Pulls under 10s are dropped.
- Deaths
- Counted deaths ÷ prog pulls (lower is better). Deaths to wipe mechanics are excluded from this metric (they still count toward truncation):
- Erupting Light Echo
- Erupting Void Echo — Void twin of 1262736
- Light Dive
- Light Eruption
- Light Quill
- Rebirth — boss phoenix mechanic, not the druid spell
- Void Dive — twin of 1241291
- Void Eruption — twin of 1243852
- Void Quill — twin of 1242093
- Avoidance
- Avoidable damage taken per second, measured from pull start. A pull qualifies only if it reaches the marker and you were alive there. Avoidable abilities:
- Voidlight Rupture
Universe: public-logging US guilds that cleared the tier (a Mythic Midnight Falls kill), progression pulls only, each window closing at the guild's first kill. Some guilds private-log and are not represented. Config v2.
| # | Character | Guild | Deaths | Deaths / pull | Prog pulls | Percentile |
|---|---|---|---|---|---|---|
| 1 | Snacks | 0 | 0.00 | 129 | 100 | |
| 2 | Infinity | 0 | 0.00 | 114 | 99 | |
| 3 | Infinity | 0 | 0.00 | 114 | 99 | |
| 4 | No Skill | 0 | 0.00 | 103 | 99 | |
| 5 | Pathogen | 0 | 0.00 | 96 | 99 | |
| 6 | ohno | 0 | 0.00 | 95 | 99 | |
| 7 | Hollow Purple | 0 | 0.00 | 93 | 99 | |
| 8 | Notion | 0 | 0.00 | 92 | 99 | |
| 9 | Notion | 0 | 0.00 | 91 | 99 | |
| 10 | The Family Business | 0 | 0.00 | 88 | 99 |
Midnight FallsⓘHow Midnight Falls is scored
Each metric is a percentile rank within the selected pool — best value = 100. Equal death rates rank by prog pulls (more = better); equal avoidance rates by qualifying pulls. Exact ties share their best placement. The Overall score is a weighted blend of the three, then itself re-ranked into a percentile.
- Weights
- Survival 40% · Damage 30% · Avoidance 30%
- Eligibility
- Ranked players need ≥ 75 prog pulls and ≥ 5 qualifying pulls. Below either floor, unranked.
- Death cap (truncation)
- Each pull's scoring window ends at the 2nd raid death; everything after is ignored for all metrics. Pulls under 10s are dropped.
- Deaths
- Counted deaths ÷ prog pulls (lower is better). Deaths to wipe mechanics are excluded from this metric (they still count toward truncation):
- Cosmic Fracture
- Dissonance
- Dissonance — variant
- Dissonance — variant
- Dissonance — variant
- Light's End
- Naaru's Lament
- Radiance
- Terminate — variant
- Terminate
- Terminate — variant
- Avoidance
- Avoidable damage taken per second, measured from pull start. A pull qualifies only if it reaches the marker and you were alive there. Avoidable abilities:
- Dark Constellation
- Dark Constellation — wipe-death variant of 1266586
- Dark Quasar
- Heaven's Glaives
- Void Swarm
Universe: public-logging US guilds that cleared the tier (a Mythic Midnight Falls kill), progression pulls only, each window closing at the guild's first kill. Some guilds private-log and are not represented. Config v2.
How Midnight Falls is scored
Each metric is a percentile rank within the selected pool — best value = 100. Equal death rates rank by prog pulls (more = better); equal avoidance rates by qualifying pulls. Exact ties share their best placement. The Overall score is a weighted blend of the three, then itself re-ranked into a percentile.
- Weights
- Survival 40% · Damage 30% · Avoidance 30%
- Eligibility
- Ranked players need ≥ 75 prog pulls and ≥ 5 qualifying pulls. Below either floor, unranked.
- Death cap (truncation)
- Each pull's scoring window ends at the 2nd raid death; everything after is ignored for all metrics. Pulls under 10s are dropped.
- Deaths
- Counted deaths ÷ prog pulls (lower is better). Deaths to wipe mechanics are excluded from this metric (they still count toward truncation):
- Cosmic Fracture
- Dissonance
- Dissonance — variant
- Dissonance — variant
- Dissonance — variant
- Light's End
- Naaru's Lament
- Radiance
- Terminate — variant
- Terminate
- Terminate — variant
- Avoidance
- Avoidable damage taken per second, measured from pull start. A pull qualifies only if it reaches the marker and you were alive there. Avoidable abilities:
- Dark Constellation
- Dark Constellation — wipe-death variant of 1266586
- Dark Quasar
- Heaven's Glaives
- Void Swarm
Universe: public-logging US guilds that cleared the tier (a Mythic Midnight Falls kill), progression pulls only, each window closing at the guild's first kill. Some guilds private-log and are not represented. Config v2.
| # | Character | Guild | Deaths | Deaths / pull | Prog pulls | Percentile |
|---|---|---|---|---|---|---|
| 1 | Nineteen Reasons Why | 1 | 0.00 | 315 | 100 | |
| 2 | Cope | 1 | 0.01 | 173 | 99 | |
| 3 | slurp | 1 | 0.01 | 170 | 99 | |
| 4 | Dead On My Screen | 2 | 0.01 | 325 | 99 | |
| 5 | Rain | 2 | 0.01 | 268 | 99 | |
| 6 | smile | 5 | 0.01 | 439 | 99 | |
| 7 | Going In Dryer | 1 | 0.01 | 85 | 99 | |
| 8 | Winky Face | 4 | 0.01 | 332 | 99 | |
| 9 | Vesper | 5 | 0.01 | 411 | 99 | |
| 10 | velocity | 2 | 0.01 | 162 | 99 |
Rankings computed Jul 7, 2026, 06:44 AM (config v2). Ingestion is event-driven on first-kill detection, not a fixed refresh — Mythic progression only, from public logs, each boss's window closing at the guild's first kill.